We build systems that bite back.
Blackglass Assembly is the independent Australian developer and publisher of BLACK STACK. We make hostile mechanics, expressive worlds, and games that remember what you did to them.

- Developer + publisher
- Blackglass Assembly
- Application
- BLACK STACK
- Out now on
- Steam // Epic Games Store
- Official contacts
- Support // Privacy Policy
We do not make passive systems.
The machine should answer you. Every rule should create tension, every reward should change your intent, and every interface should feel like it belongs to the world operating behind it.
- 01
Systems before spectacle
We build rules worth learning, then let art, sound, and motion make every consequence land.
- 02
Power should be earned
If you assemble something vicious, the game should recognise the achievement, not quietly confiscate it.
- 03
Worlds should remember
Runs leave scars. Enemies, records, routes, and rewards preserve the history of what happened inside the system.

A cyber-occult deckbuilding roguelite about breaching a sentient corporate megastructure that placed divinity behind a permission gate, and discovering what happens when the system offers you authority instead.

- 496
- playable protocols
- 2
- six-act campaigns
- 3
- playable identities
- 1
- purchase, all content
The interface is part of the fiction.
BLACK STACK treats combat, route planning, deck construction, and permanent progression as surfaces of the same machine. Nothing is a disposable menu.



Small studio. Full-stack obsession.
Engineering, systems design, visual direction, sound, and production assembled as one discipline. We make games whose mechanics and atmosphere are impossible to separate.
Open the press dossier
The breach is open.
BLACK STACK is out now on Steam and the Epic Games Store for Windows and macOS. US$8.99. Every system. No microtransactions.


