File 0002 // Application

BLACK STACK

A sentient corporate megastructure placed divinity behind a permission gate. Compile a version of yourself capable of revoking it. Developed and published by Blackglass Assembly.

Buy on SteamBuy on Epic Games

0002 // Application // Windows + macOS // Steam + Epic // US$8.99

IMG_0002 // Breach gateOut now // 30 August 2026
Developer + publisher
Blackglass Assembly
Platforms
Windows + macOS
Out now on
Steam // Epic Games Store
Price
US$8.99, no microtransactionsLaunch week: 10% off until 7 September 2026

The machine learns how you fight.

Choose one of three identities, compile a starter deck, and breach a six-act ascent where every card, route, wager, and permanent unlock reshapes the next version of the run. Complete it and another six-act campaign can answer from the other side of the system.

  1. 01

    Trace is power with a witness.

    Powerful protocols raise Trace. Crossing thresholds changes the Stack's response, while Overclock turns that pressure back into a weapon. Stay disciplined, vent deliberately, or fight exposed.

  2. 02

    Build the thing that should not work.

    Across 496 playable protocols, including 60 Wager cards, hardware, scripts, elixirs, Ultras, graft doctrines, and card mastery, dozens of serious archetypes are waiting to be found.

  3. 03

    Every version teaches the Stack.

    Archived selves return with their filed deck, mastery, equipment, resources, and learned doctrine. System Response studies your habits and turns them into counterplay.

Trace

Every strong play leaves a signal.

Trace is not a decorative danger meter. It is the pressure layer binding card power, enemy escalation, defensive planning, and your identity's Overclock ability into one economy.

  • Cross thresholds and the Stack changes its response.
  • Vent Trace with cards, events, and carefully timed routes.
  • Weaponise pressure instead of treating it as a failure bar.
A heavy impact during BLACK STACK combat
Heavy responseTrace threshold crossed

Readable enough to plan. Violent enough to feel.

Cards fan across the combat floor, status effects live on the bodies they alter, and every impact is allowed to carry weight.

An oracle event offering a wager in BLACK STACK
Oracle wagerBetween rooms
The Archon Prime ascendant form in BLACK STACK
Archon PrimeAscendant form

System Response

Your strongest archived self is not a costume.

The Stack can rebuild a filed version with its actual deck, mastery branches, relics, scripts, piles, Bandwidth economy, and learned combat doctrine. It remembers how you open, defend, spend, target, vent, and wager, then uses those habits against you.

  • Archived selves play the build you really assembled.
  • Eight Forensic Processes turn recorded habits into bespoke encounters.
  • Revocation restores you at 1 HP and 0 Trace while preserving the exact enemy battle state.
A high-Trace BLACK STACK combat encounter
Archived responseThe Stack has your doctrine

Black Archive

A run ends. Its useful parts do not.

Salvage recovered schematics into permanent ownership. Compile any unlocked protocol again. Upgrade cards through mastery paths, rebuild identity starter decks, install doctrine-bound grafts, and inspect the route of every archived failure.

The BLACK STACK graft foundry
Graft FoundryFive cores, fifteen doctrines

A post-run loop with actual decisions.

The permanent game is not a vending machine bolted onto the run. It is a second build layer with ownership, commitment, recovery, and long-horizon specialisation.

A BLACK STACK identity loadout
Identity hardware
The BLACK STACK starter deck compiler
Starter deck
The BLACK STACK Big Six reward wheel
Big Six wheel
The BLACK STACK permanent ascent track
Permanent track

Wager is a complete deck language.

Sixty Wager protocols turn casino logic into combat logic. The odds are real, seeded, save-safe, and readable, then pushed through enough animation and impact to make every result land.

  1. 01

    Combat wagers

    Build around uncertainty.

    Coin calls, loaded dice, reels, Blackjack, and roulette can deal, defend, draw, duplicate, or detonate according to the line you built around.

  2. 02

    Wager Dens

    The route has tables.

    Seeded Wager Dens rotate between games of chance. Win and choose the prize worth filing; duplicates recycle into lasting value.

  3. 03

    NULLCADE

    The Archive has cabinets.

    BREACHEROIDS and the seven-stage NULLSPIRE persist high scores and bounded progression rewards between breaches.

Enough parts to build something personal.

These pools are authored systems, not cosmetic filler. Every category changes what a run can become, or how the next identity enters it.

503
card definitions496 playable + 7 hostile Status
60
Wager protocolsCoins, dice, reels, cards, roulette
78
relic hardwarePersistent run machinery
82
scripts + elixirs66 exploits + 16 Divine contraband
12
identity ultrasOnce-per-battle authority
150
graft nodesFive cores, fifteen doctrines
81
hostile processesNormal, elite, Hunter, Archon
58
authored eventsIncluding 8 Forensic Processes

Unfiled route

Some maps break downward.

A rare breach can rupture the normal ascent and pull the run into a hostile side dimension built from bosses, wagers, contraband, and rewards the ordinary Stack refuses to file. Survive it and reconnect to the version of the run you left behind.

Mandate

The first ascent is not the last campaign.

Complete the original six-act route and an alternate alignment can open a second six-act Mandate. Transformed identities face ten additional authorities while protecting the system they once breached, until you decide to revoke the appointment.

  • Two authored six-act campaign structures.
  • Three transformed identity variants.
  • Permanent records remember which oath you kept.
An Archon checkpoint between BLACK STACK acts
Surviving forkAnother authority answers

Full game. One price.

No premium currency store. No battle pass. No card packs. No paid power. The Ascent progression track, Big Six wheel, gems, cards, and every other reward are systems inside the game you bought.

A replayable guided tutorial introduces cards, Block, Trace, deck compilation, and the Black Archive. Intelligent difficulty scales freely with the build you bring; Capped mode preserves a bounded response when you want it.

Genre
Deckbuilding roguelite
Players
Single-player
Released
30 August 2026
Campaigns
Six-act ascent + unlockable six-act Mandate
Identities
Vanta, Archon Kernel, Courier
Difficulty
Intelligent scaling or Capped response
Languages
31 interface languages
Storefront parity
60 achievements + cloud saves on Epic and Steam
Input
Mouse, keyboard, and gamepad
Platforms
Windows, macOS
Price
US$8.99
Monetization
One purchase, no microtransactions