Local save data
What the game stores
BLACK STACK stores profile progress, settings, active run state, and recovery copies beside the game executable or application bundle when that location is writable. If it is not, the game uses the operating system's Godot player-data location. Blackglass Assembly does not receive those files automatically.
Optional analytics
Balance telemetry stays local
When local analytics are enabled in SYSTEM CONFIG, completed-run balance data is appended to a local analytics file. It may include the run seed, identity, result, act, floor, difficulty, run statistics, and protocol or relic identifiers. BLACK STACK does not upload that file.
Control and deletion
You control the record
Disable analytics in SYSTEM CONFIG to stop future local entries. Delete the local analytics file to remove its history. Delete the portable save family or fallback player-data folder to remove saves and settings after making any backup you want.
Steam services
Platform data is handled by Valve
Steam processes purchases, Steam accounts, achievements, cloud services, community posts, and other platform activity under Valve's own terms and privacy policy. BLACK STACK contains no advertising or in-game purchases.